Volarend

Details

Aerobic
Anaerobic
B+

Type Chart

2x
1/2x

Base Stats

HP
60
STAMINA
42
SPEED
74
ATTACK
51
DEFENSE
55
SP ATTACK
68
SP DEFENSE
96

Overview

Volarend's typing and traits allow for it to fit the needs of several different team archetypes. Anearobic allows it to be a bulky physical attacker that can reliably pivot into many attacks, while Aerobic makes it quickly ramp up into a speedy threat thanks to Hyperkinetic Strike converting a portion of its speed into damage. Volarend is generally a strong option into all Tems that can't resist its attacks or punish its relatively low physical bulk.

ANAEROBIC VOLA BASIC BUILD

by East_25

Updated as of Patch 1.3

Trait & Items

Anaerobic
Sweatband

Techniques

Noxious Bomb
Toxic Plume
Feather Gatling
Purgation

TVs

Base TV Total
HP 60 500 430
STAMINA 42 100 65
SPEED 74 0 185
ATTACK 51 387 224
DEFENSE 55 13 156
SP ATTACK 68 0 175
SP DEFENSE 96 0 216

Description

(1.3 DUKE'S NOTES - TOUGH ABOUT THE TPLUME NERF, BUT THIS VOLA CAN STILL CARRY AGAINST SPECIAL ATTACKING TEAMS.)

Anaerobic is the tankier, slower way to play Volarend, taking full advantage of Toxic Plume's ability to cripple offensive threats and Purgation's ability to scale offensively. 

The dual STABS of Feather Gatling and Noxious Bomb allow Volarend to deal its consistent, if stamina-hungry, damage, but the main draws of the set are Anaerobic's ability to boost Vola's already high special defense, Toxic Plume's constant true damage and synergy with crystals, and Purgation's ability to let Volarend and its allies jump up in attack power. Sweatband is prefereable on this set, though Diabolo, Strange Vest, and Matcha all have their uses.

Crystals make a great partner for this Volarend. Anatan is a great fit on paper, as is Gyalis. Special shoutout to Shuine, as well, who can stop the negative aspect of Anaerobic and increase Volarend's defense as well.

 

VOLAREND BASIC BUILD

by East_25

Updated as of Patch 1.3

Trait & Items

Aerobic
Hand Fan

Techniques

Wind Blade
Hyperkinetic Strike
Toxic Plume
Virulent Gust

TVs

Base TV Total
HP 60 500 430
STAMINA 42 43 57
SPEED 74 451 276
ATTACK 51 0 146
DEFENSE 55 0 153
SP ATTACK 68 2 176
SP DEFENSE 96 3 217

Description

(1.3 DUKE'S NOTES - WELL THE PARTY'S KINDA OVER FOR THIS VOLAREND NOW THAT IT CAN'T FREEZE THINGS. IF YOU MUST RUN IT, WIND BLADE IS A DECENT PRIO MOVE TO GET HKS GOING)

The gameplan here is pretty straightforward - Cold Breeze and Tornado turn on Aerobic, and Cold Breeze also turns on Slingshot. Toxic Plume can follow up with a crystal ally to reduce opposing attack power and deal some true damage, and HKS is your finishing move to defeat targets once you get up to 6-8 speed increases. The TVs give you some staying power but low stamina, cut some HP for more STA if you feel like you're running out of gas too quickly.

Shuine is an interesting partner for Vola, as Guardian will stop Aerobic from lowering Vola's defenses. Gyalis is a classic partner for Volarend, hitting electrics hard and providing synergy for Toxic Plume.

 

Name Type Class Priority Damage Stamina Hold
Feather Gatling
Physical Normal 100 17 0
Scratch
Physical Normal 20 4 0
Wind Blade
Special Normal 40 9 0
Venomous Claws
Physical Normal 40 9 0
Multiple Pecks
Physical Normal 110 26 0
Blizzard
Special Low 120 15 1
Toxic Plume
Special Normal 50 24 1
Tornado
Special High 135 30 1
Hyperkinetic Strike
Special High 59 28 1
Noxious Bomb
Physical Normal 100 20 0
Rend
Special Normal 50 22 2
Cold Breeze
Special Normal 10 9 0
Gust
Special high 55 28 1
Purgation
Status Normal 0 14 0
Venom Spread
Special High 150 20 0
Virulent Gust
Special Normal 60 15 0